Operating systems notes
Classic Synchronization Problems
Three puzzles that teach the patterns hiding inside every queue, cache, and lock you will ever write. Every section is a drawn page beside a clear written explanation, about 17 minutes in all.
- Chapter 16 of 37
- About 17 minutes
- 7 sections
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In this chapter
- Why we study three ancient puzzles
- Producer-Consumer and the bounded buffer
- Producer-Consumer in the systems you build
- Readers-Writers: sharing reads, isolating writes
- Readers-Writers in the systems you run
- Dining Philosophers: the deadlock trap
- What these problems really teach
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