Operating systems notes
Paging Design & Thrashing
Where the elegant illusion of virtual memory meets the hard limit of physical RAM, and what happens to your latency when it loses. Every section is a drawn page beside a clear written explanation, about 17 minutes in all.
- Chapter 25 of 37
- About 17 minutes
- 7 sections
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In this chapter
- Thrashing, the performance cliff
- Diagnosing and fixing thrashing
- Frame allocation policies
- Page size trade-offs & huge pages
- How malloc really works
- The OOM killer & memory pressure
- Memory for engineers & databases
Next chapters
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